8
Oct

8 p.m. Singularity

Another personal piece assembled over a month or so from existing 3d assets, a Mental Ray ink and paint texture and photo reference. Inspired by one too many episodes of The Universe on Netflix – although if you can get it, How the Universe Works is better CG and a bit more informative.

14
Sep

Adventure World

Adventure World is an adventure-themed casual Facebook game, the first title to come from Zynga’s Boston office, an external studio formed after Conduit Labs (along with myself) were acquired in August of 2010.

It’s one of the first Facebook games to feature Zelda-like puzzle and RPG elements in expansive maps, along with more traditional Zynga fare like decorating, resource farming and avatar customization. Within a few weeks of launching it had over 40 million active monthly users. I was primarily responsible for creating the UI, icons, buttons and popups in the game, along with the occasional logo, character, marketing material or background asset.

You can play the game here.



12
Sep

Coming Soon – Adventure World

I haven’t been able to post much in the last few months due to Conduit/Zynga’s new Facebook game being under wraps, but marketing art is finally getting out there now that the game is officially due to be launched in a few days. So here’s a few samples of what I’ve been up to this past year!




More posts to come after the game launches.

8
Oct

Conduit Labs acquired by Zynga

Just a quick note – Conduit Labs, who I’ve been working for since 2007 has been purchased by Zynga! The former crew of Conduit will now be ‘Zynga Boston’ in Central Square, and I’ll be starting work as a Senior UI artist on their next up and coming Facebook game. You can read a bit more backstory over at Tech Crunch and Boston.com.

27
May

Pirate and Alien Concepts

Here’s a few quick pirates concepts for an as-yet-undisclosed casual Facebook game.  (Hence the large heads, mildly retarded wall-eyed bird, excessive smiling and overall cloying aura of cuteness.) 
Click for a larger version.

Pirate Concepts

This concept art was for an internal game pitch similar in gameplay style to Dungeon Keeper (real time Starcraft styled base building).

Pirate Concepts

11
Apr

Music Pets

Here’s a quick ‘landing page’ styled site I did for musicpets.com, a casual Facebook game based around feeding and playing music for your own cute little pet. The background art, fonts and assets were taken from the game itself, and site content uses Facebook’s developer’s tools for ‘Find Us’, ‘Like’ buttons and ‘Recommendations’. Amazingly cute pets concepted and 3d modeled by the freakishly talented Damon IannuzzelliPlay the game here.

MusicPets.com

18
Feb

Superdance Splash

A hand-drawn splash page/loading screen for SuperDance, another casual Facebook game by Conduit Labs that involves leveling up your own trendy club hopping hipster-themed alter-ego.  The game is still a bit rough around the edges (beta).  This drawing ended up getting vectorized and turned into an 8 ft. tall vinyl wall decal for the Conduit’s office.

SuperDance splash page

Also – here’s a 3d background of Brooklyn, the first city your character visits in the game. The foreground buildings are individual clubs (currently without branding) that you can click on to enter, and a few backgrounds where you can edit your character, purchase new outfits and buy music.

SuperDance 3d brooklyn
SuperDance 3d brooklyn

20
Sep

Insects of Unusual Size II

This is a second piece done in the same ‘Girls with Oversized Insects’ theme as the first and a companion piece. I’ll probably end up doing a third to round out the set.

Same process – Photoshop sketch, printed as blue linework, reworked in pencil, scanned back into Photoshop and colored. Same color format as well – analogous color scheme with the insect (and eye color) as a small complimentary accent. The background is a soft pastel brush. Final piece is 9.5 x 14.5″.  Click for a larger version:

5
Jun

New Site up – SV Creations

Hey guys – I’ve got another website up , a WordPress-based portfolio site for the sickeningly talented sculptor/movie effects artist Scott Velenovsky.  Scott contracted me to design an appropriately horrific framework to house his creatures, art and for pitching his impressive abilities to potential clients.

After a look through his work, I knew I’d have to step up the gore, splatter and horror aspect a bit… not my usual style, but still, fusing two mutated aquatic old men into a wall of skin with a dripping blood logo was fun.

You can view the rest of the sculpey madness and abominations at www.svcreations.com.

18
Mar

Insects of Unusual Size

Here’s a piece I’ve been trying to finish for a few months now.  I knew I wanted an stable triangle composition and to pop out the skin tones as much as possible and hide a central object in shadow… a black bee on a dark dress would usually be considered a contrast issue, but whatever – I liked it anyway, and the wings and fuzz help it pop out just a little.  The dress changed a few times, the ribbon was a hat for a while and the bee went back and forth becoming a house fly a few times before deciding to stay bee-like.

It almost ended up a full digital painting, but I stuck to comic style rendering and limited things to only three tones to keep a comic cell-shaded feel. Final piece is 9.5 x 14.5″ Click for a larger version.

Yell if anyone is interested in a print.  I may do a small run if a few people want one.